VRML97 (or Vrml 2.0) is a language for the description of 3-dimensional scenes
(worlds), including lighting, texturing and preferred viewpoints,
together with mechanisms for interaction and animation. The creation
of a VRML world description requires only a text-editor, although
there are tools that produce VRML source-files as output. Viewing
a VRML world/animation usually requires a VRML browser in association
with a Web-browser although there are stand alone viewers. The basic
VRML object is an IndexedFaceSet. However,
simpler structures are also provided, such as Box, Sphere, Cylinder,
Cone, ElevationGrid and Extrusion which require fewer parameters
for their specification. An IndexedLineSet and Text are also provided.
The VRML browser allows the user to view the world, to move around it,
panning, zooming and revolving. Directional and point-source
lighting can be specified both in position and colour. Surfaces
can specified giving colour, reflectivity and texture. Preferred
Viewpoints can be specified. Interpolators are provided which allow
the author to create smooth changes in position, colour and rotation
in animations. Sensors allow the user to interact with the scene.
PROTOtyping allows the author to create new, reusable structures.
Advanced control, outside that which is basic to a VRML world,
can be supplied using Scripts that may, currently, be written
in JavaScript or Java. Facilities also exist for the inclusion of
sound and moving textures.
VRML has been around for some time but never reached
its potential. This was probably because of the limitations of
the earlier machines and video-cards. It was hoped that VRML would become
universal and a vrml browser part of the standard
equipment for every user. In the interim, the 3D world has adopted
a variety of solutions but a universal standard, one that is actually
used widely, still eludes.
Current work on a successor to VMRL, X3D, is nearing completion.
Modelers are urged to migrate to the new standard. I have started to
look into it but it remains to be seen whether this will fare
any better than VRML. Currently, the few available viewers or browsers
for the new specifications have deficiencies that will mean that, in
the main, I will stick to the older systems for the time being.
Not a tutorial but the current programmer's 'bible'. Written by the
two most prominent architects of the VRML standard. This appears to be no longer in print
but second hand copies are available.
VRML Browsers
During the development of VRML and VRML applications, various browsers
have been produced and had their adherents. Some browsers are now
defunct; some are still in use but are no longer being supported and
others are still 'live'. Cortona (current version 8.5) is a favourite
and also Blaxun Contact. Cortona is currently being actively
supported and developed. Each of them still, apparently, has its
problems in certain areas, primarily with the EAI (External Authoring
Interface) used for interaction with Java Applets and Applications.
BS Contact is favoured by many but is somewhat
eccentric in my opinion.
Currently, I use Cortona3D in conjunction with Internet Explorer 11 on my desktop machine, running Windows 7.
.
Current sources: (these are free although Cortona and Contact have annoying logos
that intrude into the display area)
Cortona
Flux Player
CosmoPlayer
BS Contact
Page last modified: 18th June 2019